Cinematic Director

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About this Position


We are looking for a Cinematic Director to lead the creation, direction, and integration of cinematic content for our next-generation sports title.
If you have strong directing skills, deep experience with motion capture, and a passion for cinematic quality in games — we’d love to meet you.

SportSpired Games is an international game studio developing next-generation sports simulators. Our team includes professionals with experience at Wargaming, MY·GAMES, The Walt Disney Company, Ubisoft, 343 Industries, Starbreeze, Sperasoft and EA Sports. We’re building an ambitious AAA title slated for release in 2028-2029.

Responsibilities

  • Planning and coordinating motion capture shoots, taking into account game requirements and the script.
  • Staging scenes aimed at capturing high-quality animations for gameplay and cutscenes.
  • Searching for and approving actors.
  • Directing actors on set, ensuring accurate transmission of movements and emotions.
  • Ensuring interaction between actors and technical staff to achieve the best results.
  • Developing and integrating dynamic gameplay animations that ensure realistic movements and their compliance with game mechanics.
  • Ensuring colorful, smooth, and natural animations in the gameplay.
  • Creating and staging cutscenes with an emphasis on close-ups that require detailed and expressive facial and body animation.
  • Integrating captured data into cutscenes with a high level of detail and realism.
  • Participating in the creation and support of development processes related to the creation of game cutscenes on the Unreal Engine 5.
  • Ensuring that captured data meets the technical requirements of the game and optimizing it for use in the game engine.
  • Interacting with the team of animators, designers, and programmers to integrate captured animations into the game.
  • Participating in discussions and decision-making to improve the quality of animations and the overall gaming experience.

Requirements

  • Significant experience (5+ years) working with motion capture technologies in the gaming industry, including managing the motion capture process.
  • Experience in creating scripts for staged scenes with close-ups.
  • Experience in finding, hiring, and working with actors, including staging and directing motion capture scenes, coordinating actors to achieve high-quality animations.
  • Deep understanding of the technical aspects of motion capture, including hardware, software, and data processing.
  • Experience integrating captured data into game engines, preferably Unreal Engine 5.
  • Excellent communication skills for interacting with actors, animators, designers, and programmers.
  • Ability to effectively organize the filming process and manage a team.
  • Experience creating gameplay animations for action games with dynamic movements.
  • Understanding of the features and technical requirements of working with Unreal Engine 5.
  • Experience creating and working with gameplay animations for fighting or sports games that ensure realistic and dynamic movements.
  • Knowledge of the specifics of movements in active sports and understanding of how to convey them in animations.

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