About this Position
SportSpired Games is looking for a Lead Technical Designer to lead our Technical Design and Game Balance team, shaping the core gameplay systems of our next-generation AAA sports simulator.
In this role, you will bridge creative design and engineering, turning gameplay concepts into technically feasible, scalable, and well-balanced systems. You will lead a team of designers, drive system architecture and balancing, and collaborate closely with Game Design, Engineering, and other disciplines to deliver a cohesive and engaging gameplay experience.
SportSpired Games is an international game studio developing next-generation sports simulators. Our team includes professionals with experience at Wargaming, MY.GAMES, Ubisoft, 343 Industries, Starbreeze, Sperasoft, and EA Sports. We are currently working on a large-scale AAA title planned for release in 2028–2029.
Responsibilities
- Lead and mentor the Technical Design and Game Balance team, overseeing task allocation, priorities, quality, and delivery
- Establish design standards, conduct regular reviews, and support the team's professional development
- Own the design and implementation support of complex core gameplay systems, from concept and prototyping through integration and iteration
- Translate creative vision and product requirements into technically feasible gameplay systems, algorithms, and design specifications
- Define system architecture, gameplay logic, dependencies, and interactions between mechanics, ensuring scalability and maintainability
- Prototype, configure, and fine-tune gameplay mechanics using game engines and internal development tools
- Partner with Engineers to evaluate technical feasibility, identify constraints, and align implementation with design goals
- Maintain clear system design documentation, technical specifications, and configuration standards
- Drive gameplay balancing through mathematical models, parameter tuning, and analysis of interactions between Core Gameplay, AI, and Meta systems
- Use gameplay metrics, playtests, and player feedback to refine mechanics and maintain a consistent, balanced gameplay experience
Requirements
- Requirements
- 4+ years of experience in game design, including experience working on complex game systems in PC or console projects
- Experience leading a team of designers or serving as a technical leader on cross-functional projects
- Deep understanding of the principles of systems-level game design, game mechanics architecture, and the interaction of game subsystems
- Solid understanding of software development processes, technical constraints, and principles of collaboration with engineering teams
- Experience designing, documenting, and balancing complex game systems
- Strong analytical skills and confidence working with mathematical models, formulas, tables, and game parameters
- Hands-on experience with game engines, editors, configurations, or prototyping tools
- Ability to structure complex tasks, make informed decisions, and communicate effectively with technical and creative professionals