Middle Sound Engineer

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About this Position

SportSpired Games is looking for a Middle Sound Engineer to develop and integrate audio systems for our next-generation AAA sports simulator.

In this role, you will work at the intersection of audio technology and gameplay engineering, implementing interactive audio features, optimizing performance, and developing tools that support audio production. You will collaborate closely with Sound Designers, Game Designers, and Engineers to deliver a responsive and immersive audio experience.

SportSpired Games is an international game studio developing next-generation sports simulators. Our team includes professionals with experience at Wargaming, MY.GAMES, Ubisoft, 343 Industries, Starbreeze, Sperasoft, and EA Sports. We are currently working on a large-scale AAA title planned for release in 2028–2029.

Responsibilities

  • Develop and integrate interactive audio systems and features into core gameplay
  • Translate audio design requirements into technical solutions and in-engine implementations
  • Collaborate closely with Sound Designers, Game Designers, and Engineers to implement gameplay-driven audio features
  • Profile and optimize audio system performance, memory usage, and runtime efficiency
  • Develop and maintain internal audio tools to improve production workflows
  • Debug and resolve audio-related issues across gameplay systems
  • Participate in regular playtests and refine audio features based on in-game results

Requirements

  • 3+ years of professional experience developing game audio systems or integrating audio into game engines, preferably Unreal Engine
  • Strong C++ programming skills and solid understanding of game audio engine architecture
  • Hands-on experience with Unreal Engine Audio, Wwise, or FMOD
  • Knowledge of digital audio processing algorithms and real-time audio systems
  • Ability to navigate, debug, and improve existing codebases
  • Experience collaborating with Sound Designers to implement audio features
  • Experience profiling and optimizing audio systems using tools such as Unreal Audio Insights or Unreal Profiler
  • Strong problem-solving skills and ability to collaborate effectively across disciplines

Nice to Have

  • Experience working with Unreal Engine 5
  • Experience developing audio systems for PC and Console games
  • Experience creating custom audio tools or extending audio middleware functionality
  • Experience working on AAA or large-scale game projects

Apply Now

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We are excited about your interest in SportSpired Games. We will review your application within 10 business days and reach out if there is a match.
If you do not hear from us within that time, it means we will not be moving forward this time - but we would be happy to keep your profile in mind for future opportunities.
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