About this Position
SportSpired Games is looking for a Middle UI Programmer to develop and implement user interfaces for our next-generation AAA sports simulator.
In this role, you will work hands-on with Unreal Engine, building UI features for PC and Console, collaborating closely with UI/UX Designers and Gameplay Programmers, and contributing to the evolution of our UI architecture.
SportSpired Games is an international game studio developing next-generation sports simulators. Our team includes professionals with experience at Wargaming, MY.GAMES, Ubisoft, 343 Industries, Starbreeze, Sperasoft, and EA Sports. We are currently working on a large-scale AAA title planned for release in 2028–2029.
Responsibilities
- Implement game UI in Unreal Engine using UMG based on design specifications
- Collaborate closely with UI/UX Designers and Gameplay Programmers to bring UI features into the game
- Work within the existing UI architecture and contribute to its ongoing development
- Profile and optimize UI performance, debug issues, and fix bugs
- Develop and maintain UI across PC, Xbox, and PlayStation
- Participate in regular playtests and iterate on UI based on in-game results
Requirements
- 3+ years of professional UI development experience, preferably in the game industry
- 1+ years of hands-on UI development experience with Unreal Engine
- Strong knowledge of UMG and basic familiarity with Slate
- Strong C++ skills and solid software engineering fundamentals
- Ability to navigate and work effectively with an existing codebase
- Experience with UI architecture and design patterns such as MVVM, MVC, or similar
- Strong communication and cross-functional collaboration skills